In a landmark moment in January, China’s government decisively lifted a ban on consoles that had been in place for 14 years, predominantly due to concerns about the nature of certain content. Despite this, many popular gaming titles – including the globe-trotting success story, Call of Duty – will still remain off-limits.
With the launch of the Xbox One, only a limited 10 games were available for purchase. However, Microsoft is unperturbed, with a confident promise that 70 new titles are rapidly progressing down the pipeline for eager gamers to anticipate.
Microsoft’s achievement in beating arch-rivals Sony to introduce their console to the market could potentially guarantee them a critical boost in sales. The Xbox One is presently lagging behind Sony’s PlayStation 4 in all primary markets.
Piers Harding-Rolls, a highly regarded games analyst from IHS, offered his insights to the BBC on the complex dynamics of entering new markets. He shrewdly noted that being the first to penetrate a market may not necessarily translate into immediate success. He posits that issues such as piracy, pricing, and the challenge of offering content that resonates with the local audience all constitute significant hurdles to be overcome by both companies.
Sony, meanwhile, has established business partnerships in the pursuit of launching the PlayStation 4 in China. They have, however, yet to announce a specific date for this event.
A labyrinthine black market is an unexpected factor that both companies will have to consider. This largely unchecked sector currently thrives on illegally imported consoles housing pirated versions of popular games. There is also the phenomenal popularity of mobile games to consider, which enjoy a free status in China.
Microsoft originally planned to launch the Xbox One during the previous week but faced delays, although the technology giant refrained from disclosing the exact reason behind this postponement.
Amidst these developments, Microsoft is confronting an ongoing anti-trust investigation related to its Office software. CEO Satya Nadella has offered his full cooperation to authorities during his recent visit to the country. The local preference for games with an educational slant may be a potential advantage for Microsoft, thanks to the company’s acquisition of Minecraft, a block-building online game that has enjoyed colossal success with young audiences.
Microsoft’s investment in Mojang, the Swedish developer behind Minecraft, totaled a whopping $2.5bn (£1.5bn/₦420,000,000,000) this month.
This article was updated in 2025 to reflect modern realities.
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