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Home Gadgets

Cross-Network Revolution: Xbox Launches Support for Multi-Platform Gaming

Paul Balo by Paul Balo
March 17, 2016
in Gadgets, Gaming, Service news
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In Brief
  • Xbox has generated considerable buzz with the announcement that developers for Xbox One will now be able to incorporate cross-network support in their games.
  • This groundbreaking news, revealed in a post by Chris Charla, Director of ID@Xbox, hints at a potential revolution in online gaming.
  • Charla expressed that players on Xbox One and Windows 10 games utilizing Xbox Live can now engage with players across varied online multiplayer networks.

Xbox has generated considerable buzz with the announcement that developers for Xbox One will now be able to incorporate cross-network support in their games. This groundbreaking news, revealed in a post by Chris Charla, Director of ID@Xbox, hints at a potential revolution in online gaming.

Charla expressed that players on Xbox One and Windows 10 games utilizing Xbox Live can now engage with players across varied online multiplayer networks. This stretches to include other console and PC networks – an unprecedented advance in multi-platform gaming.

However, the introduction of this feature isn’t mandatory. Game developers have the choice to integrate this feature into their games, and Xbox Live players retain the option to play exclusively with peers on the same network. Psyonix’s acclaimed game, Rocket League, has been confirmed to be among the first names in gaming to exploit this new capability. By enabling cross-network play between Xbox One and PC gamers.

Moreover, they’re extending an open invitation to other networks to join this courageous venture, forming what could be the way of the future in online gaming.

The implementation of cross-play between PS4 and Xbox One is speculated to be on the horizon. This would suggest Microsoft is prepared to execute a broad cross-platform push. A parallel development by the company is the introduction of their exclusive database SQL to the open-source Linux platform.

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These advances indicate an apparent vision of Charla’s to build bridges between competing gaming platforms. By doing so, they may achieve the ambitious goal of creating a unified, global gaming network.

This radical move comes not long after Sony announced their record-breaking unit sales. In January 2021, the technology giant reported selling 5.7 million units during the holiday season alone, and a whopping 35.9 million units of the PS4 globally since its 2013 launch. Sony’s successful sales in the United States are largely attributed to the decision to reduce the retail price of the PS4 ahead of the holiday sales rush.

Stay tune as we continue watching this space, anticipating new developments and eager to witness the potential transformation of the online gaming world.

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Paul Balo

Paul Balo

Paul Balo is the founder of TechBooky and a highly skilled wireless communications professional with a strong background in cloud computing, offering extensive experience in designing, implementing, and managing wireless communication systems.

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