Multinational gaming company, Epic Games has indicated its readiness to integrate blockchain-based payments on its platform, in the aftermath of Valve’s announcement banning blockchain technology and NFT assets on its platform.
The gaming platform told popular journal, The Verge that it is “open to games that support cryptocurrency or blockchain-based assets”, with the decision coming up after its major rival, Valve announced the outright ban of games that has the inkling of blockchain technology or Non-Fungible Tokens (NFT) from its Steam platform.
Epic while justifying its decision to allow games that featured NFT assets, averred that though it making plans to begin the deployment of blockchain technology into its gaming podium, there are limitations to the incorporation, while adding that the company is currently looking out for developers who will be willing to invest in the ‘new field’ the company is entering.
It further noted that the technology will have to align with certain financial policies and regulated laws, to align blockchain use in accordance with the right age ratings.
Making use of decentralized payments, Epic announced that the developers working on the infusion of blockchain payments will use their personal payment systems to receive cryptocurrency instead of Epic’s payment service.
The CEO of Epic Games, Tim Sweeney had initially revealed that the Epic will not implement NFT payment method but it now appears that his statement will only be exclusive to the company’s games.
After putting everything in motion to infuse the blockchain and NFT adoption, Epic is expected to publicize set of rules to be executed after its alignment with developers to obtain a complete comprehension of how blockchain technology will go into effect in games.
Sweeney took to microblogging platform, Twitter to give an update on the usage of the blockchain technology in Epic Games:
Developers who were obliged to leave Steam due to blockchain ban on the platform, will not obtain immediate access to upload their games on the Epic Games store.
The North-Carolina based company self-publishing program is currently in its closed beta phase, with the Frequently Asked Questions (FAQ) section of the company’s website revealing that it would single-handedly pick players who can connect to the platform.
With Valve banning blockchain and NFT on its platform, Epic Games is in pole position to accommodate some players needs and indulge in critical tactics to empower its store position in the personal computer gaming field.